Let’s Encrypt is 10 years old now
Vital personal and business information flows over the Internet more frequently than ever, and we don’t always know when it’s happening. It’s clear at this point that encrypting is something all of us should be doing. Then why don’t we use TLS (the successor to SSL) everywhere? Every browser in every device supports it. Every […]
Blender 4.3
Splash artwork by Blender Studio Released November 19th, 2024 EEVEE It’s (real-)time for LIGHT LINKING The real-time renderer EEVEE now supports Light Linking and Shadow Linking—features previously available only in Cycles. With light linking, lights can be set to affect only specific objects in the scene. Shadow linking additionally gives control over which objects acts […]
Understanding the BM25 full text search algorithm
Nov 19, 2024 BM25, or Best Match 25, is a widely used algorithm for full text search. It is the default in Lucene/Elasticsearch and SQLite, among others. Recently, it has become common to combine full text search and vector similarity search into “hybrid search”. I wanted to understand how full text search works, and specifically […]
Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever
from the was-that-so-hard? dept One of the most frustrating aspects in the ongoing conversation around the preservation of older video games, also known as cultural output, is the collision of IP rights and some publishers’ unwillingness to both continue to support and make available these older games and their refusal to release those same games […]
Webvm: Virtual Machine for the Web
This repository hosts the source code for https://webvm.io, a Linux virtual machine that runs in your browser. Try out the new Alpine / Xorg / i3 graphical environment: https://webvm.io/alpine.html WebVM is a server-less virtual environment running fully client-side in HTML5/WebAssembly. It’s designed to be Linux ABI-compatible. It runs an unmodified Debian distribution including many native […]
Tiny Glade ‘built’ its way to >600k sold in a month
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & company founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.] We’re back for a new week, and thanks for the feedback on our ‘news up front, party main feature in the back’ newsletter structure, which […]
Meta Uses LLMs to Improve Incident Response
In June, Meta released an article titled Leveraging AI for efficient incident response on their engineering blog. In this article, engineers outline how they leveraged large language models to improve Meta’s incident response capabilities. The headline metric from this report: Meta was able to use LLMs to successfully root cause incidents with 42% accuracy in […]
GroMo (YC W21) Is Hiring
As part of our Product team, build innovative solutions to help increase the penetration of Insurance and increase financial literacy with the help of financial advisors. The pace of our growth is incredible. If you want to tackle hard, interesting, and UNIQUE problems, and create an impact within an entrepreneurial environment, we are a perfect […]
Oncall shift should be Tuesday to Tuesday
Normally when developers/SWEs/SRE/IT are oncall for a project, the oncall is from Monday of one week to Monday of the following week. This is sub-optimal. Instead it should be Tuesday to Tuesday. This is a 0 cost improvement to everyone’s quality of life and improves schedule accuracy. Stuff goes wrong with software. There are bugs, […]
Important information to all residents of Sweden – In case of crisis or war [pdf]
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