Reduce GVisor Cold Starts with GPU Snapshotting

If you run AI models in production, you have a relationship with cold starts whether you want one or not. A three-minute startup time changes how you scale. You keep GPUs warm that could have been released. You over-provision to avoid making users wait. You stretch cooldown periods because scaling down too quickly creates pain […]
How We Made IPFS Content Publishing 10x Faster

Introduction Publishing content in Distributed Hash Tables (DHTs) has traditionally been a slow operation, especially when: i) the network is large, and ii) the nodes participating in the network are churning frequently. The case is no different for IPFS’s Amino DHT, which meets both of these conditions. The ProbeLab team identified this problem years ago, […]
SpudCell: The first synthetic cell with a complete cell cycle

SpudCell: The first synthetic cell with a complete cell cycle Overview Prof. Kate Adamala and her team at the University of Minnesota have built SpudCell, a cell-like system constructed entirely from known chemical components that can perform a complete cell cycle. The system contains 36 purified enzymes, a 90,000 base pair genome spread across nine […]
For First Time, a Cell Built from Scratch Grows and Divides

For the very first time, biologists packed nonliving components into a cell-like membrane, piece by piece, and witnessed the bag of molecules start to behave like life. The lab-made synthetic cell grew, replicated its DNA, and divided, demonstrating the basic functions of a cell cycle. It’s “an impressive step,” said Jack Szostak, who studies the […]
Monetization Gateway

Today, we are announcing the Cloudflare Monetization Gateway, an engine that will give Cloudflare customers the ability to charge for any asset protected by Cloudflare: web pages, datasets, APIs, or MCP tools. It will provide a single control plane to manage payment policies and access controls across your applications, while also protecting your origin from […]
Launch HN: Parsewise (YC P25) – Reason Across Documents with an API
Hi all, it’s Greg and Max, founders of Parsewise here Parsewise transforms a bucket of unstructured data into schema compliant data retaining lineage for values resolved across documents. Imagine giving Claude a bunch of files and asking for a CSV or JSON output. If you have tried this, you know both the system limitations (number […]
Why I Stopped Arguing with People
I am a software engineer, and I used to enjoy arguing with people for technical correctness. Code reviews, design meetings, mailing-list threads, dinner tables. If someone was wrong, I wanted them to know it, and I wanted them to know exactly why. I collected counterarguments the way I collected patches. I believed that if I […]
Manufact (YC S25) Is Hiring a Developer Advocate in SF

About us Manufact is Vercel for MCP.We are building the MCP cloud platform to get any product ready for Claude Connectors marketplace, ChatGPT App Store and any AI agent that supports MCP.Manufact Cloud usage is more than doubling every month. We’re the team behind mcp-use SDK (next.js for MCP), the open-source framework for building MCP […]
Physical disc production ending in Jan 2028 for new games on PlayStation

As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital, physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028. Following this date, new games will be available on PlayStation Store and at retailers in digital formats only. This transition has […]
Announcing Box3D :: Box2D
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions: Triangle mesh collision Height-field collision Baked compound collision The core architecture of Box3D […]